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Database and Project

A Database can contain one ore more Project.

Rooms

Room Instances . Not Necessarily surrounded by walls (can be a functional areas within a larger space).

Room Template.

Non physical rooms that push data to one ore more connected room instances.

Room Structure

Room Functions is a hierarchical structure with collection of room. Usually represent the end users future organization and performance of the building. The rooms will get a room function number that indicating location within the room function structure.

Room Groups is an additional way of organizing rooms into groups.

Item list

Item list is list of occurrences of item for each room or room template

Items, Item Occurrences and Product

Item Groups

Item Groups is a hierarchical structure with collection of Items. Groups are usually organized in an intuitive way based on Item type /categories. Items will get an Item number indicating where in the Item group structure it is located.

Item

Item is a generic type object. Not physical. Represent all building elements ans equipments

Parent and Child Item

Parent Item is an Item That has child Items.

Child Item is an Item with a relation to a parent Item. The child Item inherits data from the parent.

Sub Item

Sub Item is an Item that is nested into another main Item. An Item can have several Sub Items that forms a union/ assembly / bundle. If the main item is placed in a room or system, occurrence of the sub item will automatically be created.

Occurrence

When an Item is placed in the project it is called Occurrence of an Item. It can be connected to a room or a system or just added to the project as an Occurrence. If the occurrence in a member of a system it’s called “component”. If it owns a system it is called “System Component”.

Product

The actual product that the project have selected to buy for each planned Item or Occurrence. The product fulfils the Requirements for the planned Items and Occurrences.

Company

Register of manufacturers or suppliers of product

Systems

A collection of occurrences in technical systems, example: Electrical circuits, exhaust air, return air or logical system, example: Walls, Doors

Classification

Groups of Rooms, Items or Occurrences in a hierarchical structure. Can be used for Asset numbering

Files

Any artifact that are uploaded to dRofus. Can be associated to Rooms, Room Remplates, Items, Occurrences, products and systems - as well as project and department level

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