Database and Project
A Database can contain one ore more Project.
Rooms
Room Instances . Not Necessarily surrounded by walls (can be a functional areas within a larger space).
Room Structure
Room Functions is a hierarchical structure with collection of room. Usually represent the end users future organization and performance of the building. The rooms will get a room function number that indicating location within the room function structure.
Room Groups is an additional way of organizing rooms into groups.
Item list
Item list is list of occurrences of Items for each Room or Room Template
Item list created from an Item list to a Room Template
Item list created from an Item List Template
Item list created unique for the Room.
Templates for rooms
Room Templates are virtual spaces that transmit data and lists of items to one or more connected room instances. Templates can be used to create rooms, and any changes made to the template will be reflected in the data and item list of the corresponding rooms. Additionally, rooms can be created as "derived" from a template, meaning that the data and item list will be copied but will not be updated when changes are made to the template.
Items, Item Occurrences and Product
Item Groups
Item Groups is a hierarchical structure with collection of Items. Groups are usually organized in an intuitive way based on Item type /categories. Items will get an Item number indicating where in the Item group structure it is located.
Item
Item is a generic type object. Not physical. Represent all building elements ans equipments
Parent and Child Item
Parent Item is an Item That has child Items.
Child Item is an Item with a relation to a parent Item. The child Item inherits data from the parent.
Sub Item
Sub Item is an Item that is nested into another main Item. An Item can have several Sub Items that forms a union/ assembly / bundle. If the main item is placed in a room or system, occurrence of the sub item will automatically be created.
Occurrence
When an Item is placed in the project it is called Occurrence of an Item. It can be connected to a room or a system or just added to the project as an Occurrence. If the occurrence in a member of a system it’s called “component”. If it owns a system it is called “System Component”.
Product
The actual product that the project have selected to buy for each planned Item or Occurrence. The product fulfils the Requirements for the planned Items and Occurrences.
Company
Register of manufacturers or suppliers of product
Systems
A collection of occurrences in technical systems, example: Electrical circuits, exhaust air, return air or logical system, example: Walls, Doors
Classification
Groups of Rooms, Items or Occurrences in a hierarchical structure. Can be used for Asset numbering
Files
Any artifact that are uploaded to dRofus. Can be associated to Rooms, Room Remplates, Items, Occurrences, products and systems - as well as project and department level